State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Educational Games on Android in South America Q3 2022

Discover the performance of the top 5 educational games on Android in South America during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Educational Games on Android in South America Q3 2022

The third quarter of 2022 saw notable performances from the top 5 educational games on the Android platform in South America. Here’s a detailed look at their trends in weekly downloads, active users, and revenue.

Baby Games: Piano & Baby Phone from RV AppStudios saw a significant increase in weekly downloads, peaking at 110K in the week of July 25. The app experienced a steady decline thereafter, reaching around 71K by the end of September. Active users followed a similar trend, starting at 76K in late June and peaking at 157K in late July before stabilizing at approximately 141K by the end of the quarter. Revenue data for this app was not available during this period.

Masha and the Bear Educational by DTC Lab recorded a gradual increase in weekly revenue, peaking at $26 in the week of July 25. Downloads showed a significant spike in early September, reaching 140K, before dropping to 47K by the end of the month. Active users saw a sharp rise, peaking at 710K in mid-September and ending the quarter with 536K.

Minecraft Education by Mojang had a notable rise in weekly downloads, starting from 4K in early August and peaking at 124K by mid-August. Weekly downloads then saw a gradual decline, settling at around 87K by the end of September. Active users increased significantly, starting at 3K in early August and peaking at 168K by the end of the quarter. Revenue data for this app was not available during this period.

Babyphone & tablet: baby games from GoKids! publishing experienced fluctuating weekly downloads, peaking at around 58K in late June and stabilizing at approximately 48K by the end of September. Active users followed a similar trend, peaking at 138K in late June and stabilizing at 119K by the end of the quarter. Revenue data for this app was not available during this period.

Educational games for kids 2 4 by Wow Kids saw a steady weekly revenue, peaking at $69 in late June. Downloads fluctuated, peaking at 66K in early August and stabilizing at around 47K by the end of September. Active users followed a similar pattern, peaking at 179K in early August and ending the quarter with 155K.

These insights come from Sensor Tower, where more detailed data and further analysis can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022